ViPriN and Findexi surprised their fans with new surprises in Geometry Dash Three Steps, come and join it! The level's name is taken from a DJ-Nate song of the same name, which has a fast tempo and complements the game's design and effects. In general, ViPriN's design aesthetic hasn't changed much; it still features details in a variety of muted tones, highlight effects, and sporadic bursts of color. Jump rings, pads, and jump gates are among the usual obstacles. To test players' skills, the creators added more gravity portals and some tight spike spaces.
The difference in this case is probably that the game is made to constantly change the direction of the level—first from left to right, then from right to left—requiring players to be cautious with each move. Additionally, when you have to control two characters moving at once in symmetrically designed obstacles, doubling the character also makes the level more challenging.
In essence, Three Steps revolves around performing a three-step dance sequence to the beat of the music using Insane's high difficulty gameplay. You can't afford to miss this great version because of the two creators' harmonious decor.